Pure JavaScript Loader, what generate a dynamic SVG spinner to show as a loading indicator on your website.
my-browser-fingerprint
Fork from https://github.com/damianobarbati/get-browser-fingerprint
Usage Example (How to add to your browser:)
HTML page:
<script type="module" src="../js/fingerprint.js"></script>
JavaScript file:
import my_browser_fingerprint from '../node_modules/my-browser-fingerprint/src/index.js';
var fingerprint = my_browser_fingerprint({debug:false,myspec:['appCodeName',
'appName',
'appVersion',
'colorDepth',
'cookieEnabled',
'deviceMemory',
'doNotTrack',
'hardwareConcurrency',
'language',
'languages',
'maxTouchPoints',
'pixelDepth',
'platform',
'product',
'productSub',
'touchSupport',
'userAgent',
'vendor',
'vendorSub',
'webgl',
'webglInfo']});
console.log(fingerprint);
Options available:
-
myspec
(defaultfalse
): leverage only hardware info about device -
debug
: log data used to generate fingerprint to console and add canvas/webgl canvas to body to see rendered image (defaultfalse
)
Demo
my-browser-fingerprint
GPL licenses
A module for my-browser-fingerprint
-
my-browser-fingerprint
-
exports.getWebglID ⇒
objet
⏏ -
exports.getWebglInfo ⇒
objet
⏏ -
exports.get_hash ⇒
integer
⏏
-
exports.getWebglID ⇒
objet
⏏
exports.getWebglID ⇒ Function what generates your WebglID
Kind: Exported constant
Returns: objet
- getWeblID
Type | Description |
---|---|
boolean |
debug - optional |
Example
const webgl = getWebglID(debug);
objet
⏏
exports.getWebglInfo ⇒ Function what generates your getWebglInfo
Kind: Exported constant
Returns: objet
- WebglID
Type | Description |
---|---|
boolean |
debug - optional |
Example
const webglinfo = getWebglInfo(debug);
integer
⏏
exports.get_hash ⇒ Function what generates the final fingerprint Hash
Kind: Exported constant
Returns: integer
- returns a positive unique number
Type | Description |
---|---|
object |
key |
Example
const myfingerprinthash = get_hash(debug);
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